resampling bugs fixed for vorbis streams
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@ -1,3 +1,7 @@
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DarkIce next version
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o bug fix: resampling audio for vorbis streams bugs fixed
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02-08-2002: DarkIce 0.10.1 released
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02-08-2002: DarkIce 0.10.1 released
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o bug fix: when the last server dropped connection, darkice crashed
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o bug fix: when the last server dropped connection, darkice crashed
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@ -205,7 +205,7 @@ VorbisLibEncoder :: write ( const void * buf,
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if ( converter ) {
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if ( converter ) {
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// resample if needed
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// resample if needed
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int inCount = totalSamples;
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int inCount = nSamples;
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int outCount = (int) (inCount * resampleRatio);
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int outCount = (int) (inCount * resampleRatio);
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short int * resampledBuffer = new short int[outCount * channels];
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short int * resampledBuffer = new short int[outCount * channels];
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int converted;
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int converted;
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@ -216,11 +216,14 @@ VorbisLibEncoder :: write ( const void * buf,
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resampledBuffer );
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resampledBuffer );
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vorbisBuffer = vorbis_analysis_buffer( &vorbisDspState,
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vorbisBuffer = vorbis_analysis_buffer( &vorbisDspState,
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converted / channels);
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converted);
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Util::conv( resampledBuffer, converted, vorbisBuffer, channels);
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Util::conv( resampledBuffer,
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converted * channels,
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vorbisBuffer,
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channels);
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delete[] resampledBuffer;
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delete[] resampledBuffer;
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vorbis_analysis_wrote( &vorbisDspState, converted / channels);
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vorbis_analysis_wrote( &vorbisDspState, converted);
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} else {
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} else {
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@ -316,6 +319,9 @@ VorbisLibEncoder :: close ( void ) throw ( Exception )
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$Source$
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$Source$
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$Log$
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$Log$
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Revision 1.12 2002/08/03 10:30:46 darkeye
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resampling bugs fixed for vorbis streams
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Revision 1.11 2002/07/20 16:37:06 darkeye
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Revision 1.11 2002/07/20 16:37:06 darkeye
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added fault tolerance in case a server connection is dropped
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added fault tolerance in case a server connection is dropped
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