Trying again locking patch
This commit is contained in:
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94dd6d7a80
commit
95fe8f1ab9
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@ -252,7 +252,7 @@ Connector :: open ( void ) throw ( Exception )
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/*------------------------------------------------------------------------------
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* Transfer some data from the source to the sink
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*----------------------------------------------------------------------------*/
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unsigned int
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unsigned long
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Connector :: transfer ( unsigned long bytes,
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unsigned int bufSize,
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unsigned int sec,
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@ -228,7 +228,7 @@ class Connector : public virtual Referable, public virtual Reporter
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* @return the number of bytes read from the Source.
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* @exception Exception
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*/
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virtual unsigned int
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virtual unsigned long
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transfer ( unsigned long bytes,
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unsigned int bufSize,
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unsigned int sec,
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@ -68,9 +68,10 @@ void
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MultiThreadedConnector :: init ( bool reconnect ) throw ( Exception )
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{
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this->reconnect = reconnect;
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pthread_mutex_init( &mutexProduce, 0);
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pthread_cond_init( &condProduce, 0);
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pthread_mutex_init( &mutex_start, 0);
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pthread_cond_init( &cond_start, 0);
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pthread_mutex_init( &mutex_done, 0);
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pthread_cond_init( &cond_done, 0);
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threads = 0;
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}
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@ -86,8 +87,10 @@ MultiThreadedConnector :: strip ( void ) throw ( Exception )
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threads = 0;
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}
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pthread_cond_destroy( &condProduce);
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pthread_mutex_destroy( &mutexProduce);
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pthread_cond_destroy( &cond_start);
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pthread_mutex_destroy( &mutex_start);
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pthread_cond_destroy( &cond_done);
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pthread_mutex_destroy( &mutex_done);
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}
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@ -100,8 +103,10 @@ MultiThreadedConnector :: MultiThreadedConnector (
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: Connector( connector)
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{
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reconnect = connector.reconnect;
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mutexProduce = connector.mutexProduce;
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condProduce = connector.condProduce;
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mutex_start = connector.mutex_start;
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cond_start = connector.cond_start;
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mutex_done = connector.mutex_done;
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cond_done = connector.cond_done;
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if ( threads ) {
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delete[] threads;
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@ -112,7 +117,6 @@ MultiThreadedConnector :: MultiThreadedConnector (
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}
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}
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/*------------------------------------------------------------------------------
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* Assignment operator
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*----------------------------------------------------------------------------*/
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@ -124,8 +128,10 @@ MultiThreadedConnector :: operator= ( const MultiThreadedConnector & connector )
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Connector::operator=( connector);
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reconnect = connector.reconnect;
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mutexProduce = connector.mutexProduce;
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condProduce = connector.condProduce;
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mutex_start = connector.mutex_start;
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cond_start = connector.cond_start;
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mutex_done = connector.mutex_done;
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cond_done = connector.cond_done;
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if ( threads ) {
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delete[] threads;
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@ -139,7 +145,6 @@ MultiThreadedConnector :: operator= ( const MultiThreadedConnector & connector )
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return *this;
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}
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/*------------------------------------------------------------------------------
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* Open the source and all the sinks if needed
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* Create the sink threads
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@ -173,7 +178,7 @@ MultiThreadedConnector :: open ( void ) throw ( Exception )
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threadData->connector = this;
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threadData->ixSink = i;
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threadData->accepting = true;
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threadData->isDone = true;
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threadData->isDone = 1; // 1==STOP, activate thread in transfer()
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if ( pthread_create( &(threadData->thread),
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&threadAttr,
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ThreadData::threadFunction,
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@ -187,10 +192,10 @@ MultiThreadedConnector :: open ( void ) throw ( Exception )
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unsigned int j;
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// signal to stop for all running threads
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pthread_mutex_lock( &mutexProduce);
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pthread_mutex_lock( &mutex_start);
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running = false;
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pthread_cond_broadcast( &condProduce);
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pthread_mutex_unlock( &mutexProduce);
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pthread_cond_broadcast( &cond_start);
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pthread_mutex_unlock( &mutex_start);
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for ( j = 0; j < i; ++j ) {
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pthread_join( threads[j].thread, 0);
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@ -209,14 +214,14 @@ MultiThreadedConnector :: open ( void ) throw ( Exception )
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/*------------------------------------------------------------------------------
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* Transfer some data from the source to the sink
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*----------------------------------------------------------------------------*/
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unsigned int
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unsigned long
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MultiThreadedConnector :: transfer ( unsigned long bytes,
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unsigned int bufSize,
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unsigned int sec,
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unsigned int usec )
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throw ( Exception )
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{
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unsigned int b;
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unsigned long byteCounter; // when we reach byteCounter thread will end
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if ( numSinks == 0 ) {
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return 0;
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@ -229,47 +234,73 @@ MultiThreadedConnector :: transfer ( unsigned long bytes,
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dataBuffer = new unsigned char[bufSize];
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dataSize = 0;
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reportEvent( 6, "MultiThreadedConnector :: tranfer, bytes", bytes);
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/* if bytes==0 transfer until end of program,
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* if bytes>0 transfer upto number of bytes
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*/
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reportEvent( 6, "MultiThreadedConnector::transfer count:", bytes);
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byteCounter = 0; // init, no data bytes sent yet
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for ( b = 0; !bytes || b < bytes; ) {
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if ( source->canRead( sec, usec) ) {
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while (running && (bytes == 0 || byteCounter < bytes)) {
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if (source->canRead(sec, usec)) {
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unsigned int i;
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pthread_mutex_lock( &mutexProduce);
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dataSize = source->read( dataBuffer, bufSize);
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b += dataSize;
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dataSize = source->read(dataBuffer, bufSize);
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byteCounter += dataSize;
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// check for EOF
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if ( dataSize == 0 ) {
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reportEvent( 3, "MultiThreadedConnector :: transfer, EOF");
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pthread_mutex_unlock( &mutexProduce);
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if (dataSize == 0) {
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reportEvent(3, "MultiThreadedConnector :: transfer, EOF");
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break;
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}
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for ( i = 0; i < numSinks; ++i ) {
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threads[i].isDone = false;
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pthread_mutex_lock(&mutex_start);
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for (i = 0; i < numSinks; ++i) {
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if (threads[i].accepting)
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threads[i].isDone = 0; // consumers => RUN
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}
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// tell sink threads that there is some data available
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pthread_cond_broadcast( &condProduce);
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pthread_cond_broadcast(&cond_start); // kick the waiting consumers to look again
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// wait for all sink threads to get done with this data
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while ( true ) {
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for ( i = 0; i < numSinks && threads[i].isDone; ++i );
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if ( i == numSinks ) {
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// we do not spin here, we just wait for an event from the consumers
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pthread_mutex_lock(&mutex_done);
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pthread_mutex_unlock(&mutex_start); // UNLOCK, release the consumers' cond variable
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while ( 1 ) {
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int rc = 0;
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// wait for condition : releases mutex so other thread can change condition
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rc = pthread_cond_wait(&cond_done, &mutex_done);
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// mutex is locked again
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if (rc != 0) {
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reportEvent(1, "MultiThreadedConnector pthread_cond_wait() fail");
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break;
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}
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pthread_cond_wait( &condProduce, &mutexProduce);
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int acceptor_count=0;
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int stopped_count=0;
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for (i = 0; i < numSinks; ++i) {
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if (threads[i].accepting) {
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acceptor_count++; // number of accepting threads
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if (threads[i].isDone == 1)
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stopped_count++; // number of accepting threads which have STOP
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}
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pthread_mutex_unlock( &mutexProduce);
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}
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// break when all accepting threads are done
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if (acceptor_count == stopped_count) {
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break;
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}
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// at least one thread has not set the STOP flag yet
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}
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pthread_mutex_unlock(&mutex_done);
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// at this point all consumers are done with the block
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} else {
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reportEvent( 3, "MultiThreadedConnector :: transfer, can't read");
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reportEvent(3,"MultiThreadedConnector :: transfer, can't read");
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break;
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}
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}
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delete[] dataBuffer;
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return b;
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return byteCounter;
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}
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@ -278,70 +309,114 @@ MultiThreadedConnector :: transfer ( unsigned long bytes,
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* Read the presented data
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*----------------------------------------------------------------------------*/
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void
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MultiThreadedConnector :: sinkThread( int ixSink )
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MultiThreadedConnector::sinkThread(int ixSink)
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{
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ThreadData * threadData = &threads[ixSink];
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Sink * sink = sinks[ixSink].get();
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Sink * sink = sinks[ixSink].get( );
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while ( running ) {
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while ( running )
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{
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// wait for some data to become available
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pthread_mutex_lock( &mutexProduce);
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while ( running && threadData->isDone ) {
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pthread_cond_wait( &condProduce, &mutexProduce);
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}
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if ( !running ) {
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pthread_mutex_unlock( &mutexProduce);
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break;
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// producer sets isDone==0 when consumer can continue
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// producer sets isDone==2 or running==0 to request termination
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pthread_mutex_lock( &mutex_start ); // LOCK
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int rc=0;
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while ( (rc==0) && running && (threadData->isDone==1) )
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{
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// wait for condition, releases lock
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rc = pthread_cond_wait( &cond_start, &mutex_start );
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// we hold the lock again
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}
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pthread_mutex_unlock( &mutex_start ); // UNLOCK
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if ( threadData->cut) {
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sink->cut();
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// something wrong or signal to quit detected
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// break out of this loop, will end the thread
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if ( running==false || threadData->isDone==2 || rc != 0 )
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break;
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if ( threadData->cut )
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{
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sink->cut( );
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threadData->cut = false;
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}
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if ( threadData->accepting ) {
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if ( sink->canWrite( 0, 0) ) {
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try {
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sink->write( dataBuffer, dataSize);
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} catch ( Exception & e ) {
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if ( threadData->accepting )
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{
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if ( sink->canWrite( 0, 0 ) )
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{
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try
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{
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sink->write( dataBuffer, dataSize );
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} catch ( Exception & e )
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{
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// something wrong. don't accept more data, try to
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// reopen the sink next time around
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threadData->accepting = false;
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}
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} else {
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}
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else
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{
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reportEvent( 4,
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"MultiThreadedConnector :: sinkThread can't write ",
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ixSink);
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ixSink );
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// don't care if we can't write
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}
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}
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threadData->isDone = true;
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pthread_cond_broadcast( &condProduce);
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pthread_mutex_unlock( &mutexProduce);
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if ( !threadData->accepting ) {
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if ( reconnect ) {
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reportEvent( 4,
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"MultiThreadedConnector :: sinkThread reconnecting ",
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ixSink);
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ixSink );
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// if we're not accepting, try to reopen the sink
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try {
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sink->close();
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Util::sleep(1L, 0L);
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sink->open();
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sched_yield();
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threadData->accepting = sink->isOpen();
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sink->close( );
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Util::sleep( 1L, 0L );
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sink->open( );
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sched_yield( );
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threadData->accepting = sink->isOpen( );
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} catch ( Exception & e ) {
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// don't care, just try and try again
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}
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} else {
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}
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else {
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// if !reconnect, just stop the connector
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running = false;
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// running = false; /* kill the whole application */
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// tell that we used the databuffer, do not wait for us anymore
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pthread_mutex_lock( &mutex_done );
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threadData->isDone = 1; // 1==STOP
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pthread_mutex_unlock( &mutex_done );
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reportEvent( 4,
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"MultiThreadedConnector :: sinkThread no reconnect? ",
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ixSink );
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try
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{
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threadData->accepting = false;
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sink->close( );
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} catch ( Exception & e )
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{
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// don't care, just try and try again
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reportEvent( 9,
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"MultiThreadedConnector :: sinkThread do not care2 ",
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ixSink );
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}
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}
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}
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}
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pthread_mutex_lock( &mutex_done );
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threadData->isDone = 1; // producer will check this flag
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pthread_cond_signal( &cond_done ); // signal producer
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pthread_mutex_unlock( &mutex_done );
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} /* is running */
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/* just make sure nobody will be waiting for us when we terminate */
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pthread_mutex_lock( &mutex_done );
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threadData->isDone = 1; // STOP
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pthread_cond_signal( &cond_done ); // signal producer
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pthread_mutex_unlock( &mutex_done );
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}
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/*------------------------------------------------------------------------------
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* Signal to each sink to cut what they've done so far, and start anew.
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@ -369,16 +444,15 @@ MultiThreadedConnector :: close ( void ) throw ( Exception )
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unsigned int i;
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// signal to stop for all threads
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pthread_mutex_lock( &mutexProduce);
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pthread_mutex_lock( &mutex_start );
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running = false;
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pthread_cond_broadcast( &condProduce);
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pthread_mutex_unlock( &mutexProduce);
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pthread_cond_broadcast( &cond_start );
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pthread_mutex_unlock( &mutex_start );
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// wait for all the threads to finish
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for ( i = 0; i < numSinks; ++i ) {
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pthread_join( threads[i].thread, 0);
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}
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pthread_attr_destroy( &threadAttr);
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Connector::close();
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}
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@ -105,7 +105,7 @@ class MultiThreadedConnector : public virtual Connector
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* Marks if the thread has processed the last batch
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* of data.
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*/
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bool isDone;
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int isDone;
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/**
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* A flag to show that the sink should be made to cut in the
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@ -123,7 +123,7 @@ class MultiThreadedConnector : public virtual Connector
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this->ixSink = 0;
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this->thread = 0;
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this->accepting = false;
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this->isDone = false;
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this->isDone = 1; // 0==RUN 1=STOP 2=TERMINATE
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this->cut = false;
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}
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@ -138,15 +138,19 @@ class MultiThreadedConnector : public virtual Connector
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threadFunction( void * param );
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};
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/**
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* The mutex of this object.
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/* mutex and cond variable for signaling new data
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* the consumers wait for this
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*/
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pthread_mutex_t mutexProduce;
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pthread_mutex_t mutex_start;
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pthread_cond_t cond_start; // producer sets this
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/**
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* The conditional variable for presenting new data.
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/* mutex and cond variable for signaling that a single thread has
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* finished working on a block of data
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* the producer waits for this, then checks if everyone is done
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* and maybe waits again until everyone has finished on the data
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*/
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pthread_cond_t condProduce;
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pthread_mutex_t mutex_done;
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pthread_cond_t cond_done; // consumer sets this
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/**
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* The thread attributes.
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@ -159,7 +163,7 @@ class MultiThreadedConnector : public virtual Connector
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ThreadData * threads;
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/**
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* Signal if we're running or not, so the threads no if to stop.
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* Signal if we're running or not running
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*/
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bool running;
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@ -314,7 +318,7 @@ class MultiThreadedConnector : public virtual Connector
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* @return the number of bytes read from the Source.
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* @exception Exception
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*/
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virtual unsigned int
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virtual unsigned long
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transfer ( unsigned long bytes,
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unsigned int bufSize,
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unsigned int sec,
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