- fix typos
- change bytecounter (size limit) to long instead of int
- fix some string/buffer strangeness in icecast2.cpp
- increase ringbuffer size from 2 to 5 seconds in JackDspSource.cpp
- prevent jack killing us on buffer overflow, we just report and continue
- new producer/consumer scheme in MultiThreadedConnector.cpp it now runs parallel really
- some compiler warnings fixed