when a connection is dropped, DarkIce tries to reconnect, indefinitely
removed extreme event reporting for thread-related events
This commit is contained in:
parent
d4244515ae
commit
9d0566c593
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@ -4,6 +4,7 @@ DarkIce next release
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o bug fix: maximum bitrate setting fixed for Ogg Vorbis streams
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o changed internals so that now each encoding/server connection is
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a separate thread
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o when a connection is dropped, DarkIce tries to reconnect, indefinitely
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20-08-2002: DarkIce 0.11 released
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@ -1,6 +1,5 @@
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o change Ref to follow inheritance
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o make a master config file, and a small one ?
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o reconnect to server if connection is dropped
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o add support for multiple servers for one stream ?
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o libtoolize ?
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o revisit real-time scheduling
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@ -57,8 +57,6 @@ MultiThreadedConnector :: init ( void ) throw ( Exception )
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{
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pthread_mutex_init( &mutexProduce, 0);
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pthread_cond_init( &condProduce, 0);
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pthread_mutex_init( &mutexConsume, 0);
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pthread_cond_init( &condConsume, 0);
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threads = 0;
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}
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@ -74,8 +72,6 @@ MultiThreadedConnector :: strip ( void ) throw ( Exception )
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threads = 0;
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}
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pthread_cond_destroy( &condConsume);
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pthread_mutex_destroy( &mutexConsume);
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pthread_cond_destroy( &condProduce);
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pthread_mutex_destroy( &mutexProduce);
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}
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@ -91,8 +87,6 @@ MultiThreadedConnector :: MultiThreadedConnector (
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{
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mutexProduce = connector.mutexProduce;
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condProduce = connector.condProduce;
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mutexConsume = connector.mutexConsume;
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condConsume = connector.condConsume;
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if ( threads ) {
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delete[] threads;
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@ -116,8 +110,6 @@ MultiThreadedConnector :: operator= ( const MultiThreadedConnector & connector )
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mutexProduce = connector.mutexProduce;
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condProduce = connector.condProduce;
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mutexConsume = connector.mutexConsume;
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condConsume = connector.condConsume;
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if ( threads ) {
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delete[] threads;
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@ -152,17 +144,16 @@ MultiThreadedConnector :: open ( void ) throw ( Exception )
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threads = new ThreadData[numSinks];
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for ( i = 0; i < numSinks; ++i ) {
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reportEvent( 8, "Connector :: open starting thread ", i);
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ThreadData * threadData = threads + i;
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threadData->connector = this;
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threadData->ixSink = i;
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threadData->accepting = true;
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threadData->isDone = true;
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if ( pthread_create( &(threadData->thread),
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&threadAttr,
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ThreadData::threadFunction,
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threadData ) ) {
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reportEvent( 8, "Connector :: open couldn't start thread ", i);
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break;
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}
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}
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@ -220,11 +211,8 @@ MultiThreadedConnector :: transfer ( unsigned long bytes,
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if ( source->canRead( sec, usec) ) {
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unsigned int i;
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reportEvent( 8, "Connector :: transfer, mutexProduce, enter lock");
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pthread_mutex_lock( &mutexProduce);
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reportEvent( 8, "Connector :: transfer, mutexProduce, lock");
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dataSize = source->read( dataBuffer, bufSize);
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reportEvent( 8, "Connector :: transfer, read", dataSize);
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b += dataSize;
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/* check for EOF */
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@ -234,46 +222,27 @@ reportEvent( 8, "Connector :: transfer, read", dataSize);
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}
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for ( i = 0; i < numSinks; ++i ) {
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threads[i].isDone = false;
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if ( threads[i].accepting ) {
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threads[i].isDone = false;
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}
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}
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/* tell sink threads that there is some data available */
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reportEvent( 8, "Connector :: transfer, mutexProduce, broadcast");
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pthread_cond_broadcast( &condProduce);
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reportEvent( 8, "Connector :: transfer, mutexProduce, broadcasted");
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/* wait for all sink threads to get done with this data */
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while ( true ) {
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for ( i = 0; i < numSinks && threads[i].isDone; ++i );
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for ( i = 0; i < numSinks; ++i ) {
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if ( threads[i].accepting && !threads[i].isDone ) {
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break;
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}
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}
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if ( i == numSinks ) {
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break;
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}
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reportEvent( 8, "Connector :: transfer, mutexConsume, waiting");
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pthread_cond_wait( &condProduce, &mutexProduce);
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reportEvent( 8, "Connector :: transfer, mutexConsume, waking");
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}
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pthread_mutex_unlock( &mutexProduce);
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reportEvent( 8, "Connector :: transfer, mutexProduce, exit lock");
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/* wait for all sink threads to process the presented data */
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/*
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reportEvent( 8, "Connector :: transfer, mutexConsume, enter lock");
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pthread_mutex_lock( &mutexConsume);
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reportEvent( 8, "Connector :: transfer, mutexConsume, lock");
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while ( true ) {
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for ( i = 0; i < numSinks && threads[i].isDone; ++i );
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if ( i == numSinks ) {
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break;
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}
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reportEvent( 8, "Connector :: transfer, mutexConsume, waiting");
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pthread_cond_wait( &condConsume, &mutexConsume);
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reportEvent( 8, "Connector :: transfer, mutexConsume, waking");
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}
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consumeCount = 0;
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reportEvent( 8, "Connector :: transfer, mutexConsume, unlock");
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pthread_mutex_unlock( &mutexConsume);
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reportEvent( 8, "Connector :: transfer, mutexConsume, exit lock");
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*/
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} else {
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reportEvent( 3, "Connector :: transfer, can't read");
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break;
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@ -297,49 +266,48 @@ MultiThreadedConnector :: sinkThread( int ixSink )
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while ( running ) {
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/* wait for some data to become available */
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reportEvent( 8, "Connector :: sinkThread, mutexProduce, enter lock ", ixSink);
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pthread_mutex_lock( &mutexProduce);
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reportEvent( 8, "Connector :: sinkThread, mutexProduce, lock ", ixSink);
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while ( running && threadData->isDone ) {
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reportEvent( 8, "Connector :: sinkThread, mutexProduce, wait ", ixSink);
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pthread_cond_wait( &condProduce, &mutexProduce);
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reportEvent( 8, "Connector :: sinkThread, mutexProduce, wake ", ixSink);
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}
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if ( !running ) {
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break;
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}
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if ( sink->canWrite( 0, 0) ) {
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unsigned int written;
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written = sink->write( dataBuffer, dataSize);
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/*
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unsigned int written;
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written = sink->write( dataBuffer, dataSize);
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reportEvent( 8, "Connector :: sinkThread, written ", written);
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*/
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try {
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sink->write( dataBuffer, dataSize);
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} catch ( Exception & e ) {
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// something wrong. don't accept more data, try to
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// reopen the sink
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threadData->accepting = false;
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pthread_mutex_unlock( &mutexProduce);
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do {
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try {
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sink->close();
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sink->open();
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} catch ( Exception & e ) {
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// don't care, just try and try again
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}
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// TODO: wait some time every cycle, so as not to
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// overload the system
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} while ( !sink->isOpen() );
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// all OK, accept data, act as if we're done
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pthread_mutex_lock( &mutexProduce);
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threadData->accepting = true;
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threadData->isDone = true;
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}
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} else {
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reportEvent( 3, "Connector :: sinkThread MAYDAY MAYDAY can't write ", ixSink);
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reportEvent( 4,
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"MultiThreadedConnector :: sinkThread can't write ",
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ixSink);
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/* don't care if we can't write */
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}
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threadData->isDone = true;
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reportEvent( 8, "Connector :: sinkThread, condProduce, broadcast ", ixSink);
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pthread_cond_broadcast( &condProduce);
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reportEvent( 8, "Connector :: sinkThread, condProduce, broadcasted ", ixSink);
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reportEvent( 8, "Connector :: sinkThread, mutexProduce, unlock", ixSink);
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pthread_mutex_unlock( &mutexProduce);
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reportEvent( 8, "Connector :: sinkThread, mutexProduce, exit lock", ixSink);
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/* signal that we have read the data */
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/*
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reportEvent( 8, "Connector :: sinkThread, mutexConsume, enter lock");
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pthread_mutex_lock( &mutexConsume);
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reportEvent( 8, "Connector :: sinkThread, mutexConsume, lock");
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reportEvent( 8, "Connector :: sinkThread, mutexConsume, signal");
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pthread_cond_signal( &condConsume);
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reportEvent( 8, "Connector :: sinkThread, mutexConsume, unlock");
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pthread_mutex_unlock( &mutexConsume);
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reportEvent( 8, "Connector :: sinkThread, mutexConsume, exit lock");
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*/
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}
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}
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@ -375,17 +343,6 @@ void *
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MultiThreadedConnector :: ThreadData :: threadFunction( void * param )
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{
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ThreadData * threadData = (ThreadData*) param;
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threadData->connector->reportEvent( 8,
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"ThreadData :: threadFunction thread starts ",
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(threadData->ixSink) );
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threadData->connector->reportEvent( 8,
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"ThreadData :: threadFunction numSinks ",
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threadData->connector->numSinks);
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for ( unsigned int i = 0; i < threadData->connector->numSinks; ++i ) {
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threadData->connector->reportEvent( 8,
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"ThreadData :: threadFunction thread ", i,
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" ixSink ", threadData->connector->threads[i].ixSink);
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}
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threadData->connector->sinkThread( threadData->ixSink);
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return 0;
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@ -397,6 +354,10 @@ threadData->connector->reportEvent( 8,
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$Source$
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$Log$
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Revision 1.2 2002/10/19 13:35:21 darkeye
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when a connection is dropped, DarkIce tries to reconnect, indefinitely
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removed extreme event reporting for thread-related events
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Revision 1.1 2002/10/19 12:25:47 darkeye
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changed internals so that now each encoding/server connection is
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a separate thread
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@ -94,6 +94,11 @@ class MultiThreadedConnector : public virtual Connector
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*/
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pthread_t thread;
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/**
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* Marks if the thread is accepting data.
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*/
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bool accepting;
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/**
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* Marks if the thread has processed the last batch
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* of data.
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@ -109,6 +114,7 @@ class MultiThreadedConnector : public virtual Connector
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this->connector = 0;
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this->ixSink = 0;
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this->thread = 0;
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this->accepting = false;
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this->isDone = false;
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}
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@ -133,16 +139,6 @@ class MultiThreadedConnector : public virtual Connector
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*/
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pthread_cond_t condProduce;
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/**
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* The mutex of this object.
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*/
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pthread_mutex_t mutexConsume;
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/**
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* The conditional variable for consuming data.
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*/
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pthread_cond_t condConsume;
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/**
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* The thread attributes.
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*/
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@ -332,6 +328,10 @@ class MultiThreadedConnector : public virtual Connector
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$Source$
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$Log$
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Revision 1.2 2002/10/19 13:35:21 darkeye
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when a connection is dropped, DarkIce tries to reconnect, indefinitely
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removed extreme event reporting for thread-related events
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Revision 1.1 2002/10/19 12:25:47 darkeye
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changed internals so that now each encoding/server connection is
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a separate thread
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