when a connection is dropped, DarkIce tries to reconnect, indefinitely

removed extreme event reporting for thread-related events
This commit is contained in:
darkeye 2002-10-19 13:35:21 +00:00
parent d4244515ae
commit 9d0566c593
4 changed files with 51 additions and 90 deletions

View File

@ -4,6 +4,7 @@ DarkIce next release
o bug fix: maximum bitrate setting fixed for Ogg Vorbis streams
o changed internals so that now each encoding/server connection is
a separate thread
o when a connection is dropped, DarkIce tries to reconnect, indefinitely
20-08-2002: DarkIce 0.11 released

View File

@ -1,6 +1,5 @@
o change Ref to follow inheritance
o make a master config file, and a small one ?
o reconnect to server if connection is dropped
o add support for multiple servers for one stream ?
o libtoolize ?
o revisit real-time scheduling

View File

@ -57,8 +57,6 @@ MultiThreadedConnector :: init ( void ) throw ( Exception )
{
pthread_mutex_init( &mutexProduce, 0);
pthread_cond_init( &condProduce, 0);
pthread_mutex_init( &mutexConsume, 0);
pthread_cond_init( &condConsume, 0);
threads = 0;
}
@ -74,8 +72,6 @@ MultiThreadedConnector :: strip ( void ) throw ( Exception )
threads = 0;
}
pthread_cond_destroy( &condConsume);
pthread_mutex_destroy( &mutexConsume);
pthread_cond_destroy( &condProduce);
pthread_mutex_destroy( &mutexProduce);
}
@ -91,8 +87,6 @@ MultiThreadedConnector :: MultiThreadedConnector (
{
mutexProduce = connector.mutexProduce;
condProduce = connector.condProduce;
mutexConsume = connector.mutexConsume;
condConsume = connector.condConsume;
if ( threads ) {
delete[] threads;
@ -116,8 +110,6 @@ MultiThreadedConnector :: operator= ( const MultiThreadedConnector & connector )
mutexProduce = connector.mutexProduce;
condProduce = connector.condProduce;
mutexConsume = connector.mutexConsume;
condConsume = connector.condConsume;
if ( threads ) {
delete[] threads;
@ -152,17 +144,16 @@ MultiThreadedConnector :: open ( void ) throw ( Exception )
threads = new ThreadData[numSinks];
for ( i = 0; i < numSinks; ++i ) {
reportEvent( 8, "Connector :: open starting thread ", i);
ThreadData * threadData = threads + i;
threadData->connector = this;
threadData->ixSink = i;
threadData->accepting = true;
threadData->isDone = true;
if ( pthread_create( &(threadData->thread),
&threadAttr,
ThreadData::threadFunction,
threadData ) ) {
reportEvent( 8, "Connector :: open couldn't start thread ", i);
break;
}
}
@ -220,11 +211,8 @@ MultiThreadedConnector :: transfer ( unsigned long bytes,
if ( source->canRead( sec, usec) ) {
unsigned int i;
reportEvent( 8, "Connector :: transfer, mutexProduce, enter lock");
pthread_mutex_lock( &mutexProduce);
reportEvent( 8, "Connector :: transfer, mutexProduce, lock");
dataSize = source->read( dataBuffer, bufSize);
reportEvent( 8, "Connector :: transfer, read", dataSize);
b += dataSize;
/* check for EOF */
@ -234,46 +222,27 @@ reportEvent( 8, "Connector :: transfer, read", dataSize);
}
for ( i = 0; i < numSinks; ++i ) {
threads[i].isDone = false;
if ( threads[i].accepting ) {
threads[i].isDone = false;
}
}
/* tell sink threads that there is some data available */
reportEvent( 8, "Connector :: transfer, mutexProduce, broadcast");
pthread_cond_broadcast( &condProduce);
reportEvent( 8, "Connector :: transfer, mutexProduce, broadcasted");
/* wait for all sink threads to get done with this data */
while ( true ) {
for ( i = 0; i < numSinks && threads[i].isDone; ++i );
for ( i = 0; i < numSinks; ++i ) {
if ( threads[i].accepting && !threads[i].isDone ) {
break;
}
}
if ( i == numSinks ) {
break;
}
reportEvent( 8, "Connector :: transfer, mutexConsume, waiting");
pthread_cond_wait( &condProduce, &mutexProduce);
reportEvent( 8, "Connector :: transfer, mutexConsume, waking");
}
pthread_mutex_unlock( &mutexProduce);
reportEvent( 8, "Connector :: transfer, mutexProduce, exit lock");
/* wait for all sink threads to process the presented data */
/*
reportEvent( 8, "Connector :: transfer, mutexConsume, enter lock");
pthread_mutex_lock( &mutexConsume);
reportEvent( 8, "Connector :: transfer, mutexConsume, lock");
while ( true ) {
for ( i = 0; i < numSinks && threads[i].isDone; ++i );
if ( i == numSinks ) {
break;
}
reportEvent( 8, "Connector :: transfer, mutexConsume, waiting");
pthread_cond_wait( &condConsume, &mutexConsume);
reportEvent( 8, "Connector :: transfer, mutexConsume, waking");
}
consumeCount = 0;
reportEvent( 8, "Connector :: transfer, mutexConsume, unlock");
pthread_mutex_unlock( &mutexConsume);
reportEvent( 8, "Connector :: transfer, mutexConsume, exit lock");
*/
} else {
reportEvent( 3, "Connector :: transfer, can't read");
break;
@ -297,49 +266,48 @@ MultiThreadedConnector :: sinkThread( int ixSink )
while ( running ) {
/* wait for some data to become available */
reportEvent( 8, "Connector :: sinkThread, mutexProduce, enter lock ", ixSink);
pthread_mutex_lock( &mutexProduce);
reportEvent( 8, "Connector :: sinkThread, mutexProduce, lock ", ixSink);
while ( running && threadData->isDone ) {
reportEvent( 8, "Connector :: sinkThread, mutexProduce, wait ", ixSink);
pthread_cond_wait( &condProduce, &mutexProduce);
reportEvent( 8, "Connector :: sinkThread, mutexProduce, wake ", ixSink);
}
if ( !running ) {
break;
}
if ( sink->canWrite( 0, 0) ) {
unsigned int written;
written = sink->write( dataBuffer, dataSize);
/*
unsigned int written;
written = sink->write( dataBuffer, dataSize);
reportEvent( 8, "Connector :: sinkThread, written ", written);
*/
try {
sink->write( dataBuffer, dataSize);
} catch ( Exception & e ) {
// something wrong. don't accept more data, try to
// reopen the sink
threadData->accepting = false;
pthread_mutex_unlock( &mutexProduce);
do {
try {
sink->close();
sink->open();
} catch ( Exception & e ) {
// don't care, just try and try again
}
// TODO: wait some time every cycle, so as not to
// overload the system
} while ( !sink->isOpen() );
// all OK, accept data, act as if we're done
pthread_mutex_lock( &mutexProduce);
threadData->accepting = true;
threadData->isDone = true;
}
} else {
reportEvent( 3, "Connector :: sinkThread MAYDAY MAYDAY can't write ", ixSink);
reportEvent( 4,
"MultiThreadedConnector :: sinkThread can't write ",
ixSink);
/* don't care if we can't write */
}
threadData->isDone = true;
reportEvent( 8, "Connector :: sinkThread, condProduce, broadcast ", ixSink);
pthread_cond_broadcast( &condProduce);
reportEvent( 8, "Connector :: sinkThread, condProduce, broadcasted ", ixSink);
reportEvent( 8, "Connector :: sinkThread, mutexProduce, unlock", ixSink);
pthread_mutex_unlock( &mutexProduce);
reportEvent( 8, "Connector :: sinkThread, mutexProduce, exit lock", ixSink);
/* signal that we have read the data */
/*
reportEvent( 8, "Connector :: sinkThread, mutexConsume, enter lock");
pthread_mutex_lock( &mutexConsume);
reportEvent( 8, "Connector :: sinkThread, mutexConsume, lock");
reportEvent( 8, "Connector :: sinkThread, mutexConsume, signal");
pthread_cond_signal( &condConsume);
reportEvent( 8, "Connector :: sinkThread, mutexConsume, unlock");
pthread_mutex_unlock( &mutexConsume);
reportEvent( 8, "Connector :: sinkThread, mutexConsume, exit lock");
*/
}
}
@ -375,17 +343,6 @@ void *
MultiThreadedConnector :: ThreadData :: threadFunction( void * param )
{
ThreadData * threadData = (ThreadData*) param;
threadData->connector->reportEvent( 8,
"ThreadData :: threadFunction thread starts ",
(threadData->ixSink) );
threadData->connector->reportEvent( 8,
"ThreadData :: threadFunction numSinks ",
threadData->connector->numSinks);
for ( unsigned int i = 0; i < threadData->connector->numSinks; ++i ) {
threadData->connector->reportEvent( 8,
"ThreadData :: threadFunction thread ", i,
" ixSink ", threadData->connector->threads[i].ixSink);
}
threadData->connector->sinkThread( threadData->ixSink);
return 0;
@ -397,6 +354,10 @@ threadData->connector->reportEvent( 8,
$Source$
$Log$
Revision 1.2 2002/10/19 13:35:21 darkeye
when a connection is dropped, DarkIce tries to reconnect, indefinitely
removed extreme event reporting for thread-related events
Revision 1.1 2002/10/19 12:25:47 darkeye
changed internals so that now each encoding/server connection is
a separate thread

View File

@ -94,6 +94,11 @@ class MultiThreadedConnector : public virtual Connector
*/
pthread_t thread;
/**
* Marks if the thread is accepting data.
*/
bool accepting;
/**
* Marks if the thread has processed the last batch
* of data.
@ -109,6 +114,7 @@ class MultiThreadedConnector : public virtual Connector
this->connector = 0;
this->ixSink = 0;
this->thread = 0;
this->accepting = false;
this->isDone = false;
}
@ -133,16 +139,6 @@ class MultiThreadedConnector : public virtual Connector
*/
pthread_cond_t condProduce;
/**
* The mutex of this object.
*/
pthread_mutex_t mutexConsume;
/**
* The conditional variable for consuming data.
*/
pthread_cond_t condConsume;
/**
* The thread attributes.
*/
@ -332,6 +328,10 @@ class MultiThreadedConnector : public virtual Connector
$Source$
$Log$
Revision 1.2 2002/10/19 13:35:21 darkeye
when a connection is dropped, DarkIce tries to reconnect, indefinitely
removed extreme event reporting for thread-related events
Revision 1.1 2002/10/19 12:25:47 darkeye
changed internals so that now each encoding/server connection is
a separate thread